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	<title>Comments on: WinAPI : Starting with Device Context</title>
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	<link>http://jalaj.net/2007/02/01/winapi-starting-with-device-context/</link>
	<description>Technical &#38; Miscellaneous Ramblings</description>
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		<title>By: WinAPI functions consolidated &#171; Jalaj P. Jha</title>
		<link>http://jalaj.net/2007/02/01/winapi-starting-with-device-context/comment-page-1/#comment-30893</link>
		<dc:creator>WinAPI functions consolidated &#171; Jalaj P. Jha</dc:creator>
		<pubDate>Thu, 11 Dec 2008 01:09:06 +0000</pubDate>
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		<description>[...] WinAPI : Starting with Device Context [...]</description>
		<content:encoded><![CDATA[<p>[...] WinAPI : Starting with Device Context [...]</p>
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		<title>By: The Blog Revisited - 5 &#171; Jalaj</title>
		<link>http://jalaj.net/2007/02/01/winapi-starting-with-device-context/comment-page-1/#comment-15012</link>
		<dc:creator>The Blog Revisited - 5 &#171; Jalaj</dc:creator>
		<pubDate>Tue, 30 Oct 2007 12:35:13 +0000</pubDate>
		<guid isPermaLink="false">http://jalaj.wordpress.com/2007/02/01/winapi-starting-with-device-context/#comment-15012</guid>
		<description>[...] The Blog Revisited -&#160;5  By now I had jumped into using WinAPI function to the level I never imagined that I would get into&#8230; I always had some queries as how not to make rectangle forms etc that always got answer that can only happen on C++&#8230; was it totally true&#8230; NO that&#8217;s what I realized when dug into MSDN library and the answer was manipulating Device Context, the virtual device that we always write on to in Windows. For starting on it see WinAPI : Starting with Device Context [...]</description>
		<content:encoded><![CDATA[<p>[...] The Blog Revisited -&nbsp;5  By now I had jumped into using WinAPI function to the level I never imagined that I would get into&#8230; I always had some queries as how not to make rectangle forms etc that always got answer that can only happen on C++&#8230; was it totally true&#8230; NO that&#8217;s what I realized when dug into MSDN library and the answer was manipulating Device Context, the virtual device that we always write on to in Windows. For starting on it see WinAPI : Starting with Device Context [...]</p>
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		<title>By: Marilyn</title>
		<link>http://jalaj.net/2007/02/01/winapi-starting-with-device-context/comment-page-1/#comment-10459</link>
		<dc:creator>Marilyn</dc:creator>
		<pubDate>Sat, 15 Sep 2007 05:41:26 +0000</pubDate>
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		<description>I just wanted to say WOW!.</description>
		<content:encoded><![CDATA[<p>I just wanted to say WOW!.</p>
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		<title>By: Just Looking Back &#171; Jalaj</title>
		<link>http://jalaj.net/2007/02/01/winapi-starting-with-device-context/comment-page-1/#comment-3374</link>
		<dc:creator>Just Looking Back &#171; Jalaj</dc:creator>
		<pubDate>Mon, 28 May 2007 06:26:52 +0000</pubDate>
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		<description>[...] WinAPI : Starting with Device Context [...]</description>
		<content:encoded><![CDATA[<p>[...] WinAPI : Starting with Device Context [...]</p>
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		<title>By: WinAPI : SetPixel Function &#171; Jalaj</title>
		<link>http://jalaj.net/2007/02/01/winapi-starting-with-device-context/comment-page-1/#comment-168</link>
		<dc:creator>WinAPI : SetPixel Function &#171; Jalaj</dc:creator>
		<pubDate>Thu, 22 Feb 2007 07:24:21 +0000</pubDate>
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		<description>[...] &#8212; Jalaj @ 7:22 am   We got a feel of what a Device Context is in a earlier post WinAPI : Starting with Device Context. Let&#8217;s explore [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8212; Jalaj @ 7:22 am   We got a feel of what a Device Context is in a earlier post WinAPI : Starting with Device Context. Let&#8217;s explore [...]</p>
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